GLTF to VRM Converter

Upload a GLTF 2.0 model and follow the steps to convert it into a VRM 0 / VRM 1 file.

Step 1: Upload Model

No file selected.

Step 2: Metadata

Select the license that best fits your model.
Define who is allowed to use this avatar.

Step 3: Humanoid Bone Mapping

Map your model's bones to the VRM standard. The dropdown only contains bones used by the model's skin. The **Hips** bone is the most important, as it defines the root of the skeleton.

Step 4: Expression Mapping (Blend Shapes)

Map your model's blend shapes (morph targets) to standard VRM expressions.

Log

Welcome! Select a file to begin.